Lua¶
DCS World uses the embedded programming language, Lua for its scripting engine.
Definitions¶
This section documents all currently known definitions and declarations related to plugins.
API Reference¶
This section covers all essential globals and functions from the DCS Lua API for coding aircraft systems.
There are additional examples included of common systems found in an aircraft:
Logging¶
Developer Notice
There may be additional functions, but aren’t confirmed.
Every Lua script within DCS has a global log variable.