Glossary ======== .. glossary:: BGDAM `Beginners Guide to DCS Aircraft Mods`_. BGSC `Beginners Guide to Systems Coding`_. DCS Digital Combat Simulator, more commonly known as `DCS World `_. dcs.log A debugging log used internally in DCS, found within your ``Saved Games`` path. EDGE Eagle Dynamics Game Engine, used for handling all game component logic for :term:`DCS`. EDM Eagle Dynamics Model, a custom 3D model file format used for :term:`EDGE`. ImGui https://github.com/ocornut/imgui Mod A module containing game-related content, e.g. aircraft and helicopters, more commonly known as "mod" to modders and 3rd party developers. Plugin A :term:`Mod` capabale of being loaded directly into :term:`EDGE`. VFS (presumably) Virtual File System used for read/write operations. .. _Beginners Guide to DCS Aircraft Mods: https://forum.dcs.world/topic/97337-beginners-guide-to-dcs-world-aircraft-mods .. _Beginners Guide to Systems Coding: https://bgsc.rtfd.io/